So not only did they just steal ideas from other people's games and called it "fresh", but watching that video made me realize that the graphics are the same if not worse than the original Modern Warfare.
Cod mw3 survival mode wave 100 Pc#
It didn't take long before I had to take down a pair of helicopters, so what lies in wait in the later stages?Ĭall of Duty: Modern Warfare 3 is coming to the PlayStation 3, Xbox 360, and PC on November 8. So it'll be interesting to see if the survival mode follows along these lines. The Call of Duty franchise has become one that's all about spectacle, with each new game bigger and louder than the last. It also made the placement of something like a sentry gun crucial to survival. I could generally guess where the enemies would come flooding in, but I could never be certain, making the initial moments of each wave especially tense. If you're in a more open area, expect to find yourself surrounded. So if you decide to hole up in a warehouse, enemies will start coming in through the entrances. Instead, where they spawn depends on where you and your partner are located. They don't come in from a fixed location. What's most interesting about the mode, though, is the way in which enemies spawn on the map. In the last round I played, some of the soldiers had strapped themselves with explosives, making them especially deadly. I only played through five rounds, but during that time I saw mercenaries give way to full-fledged soldiers, who were eventually joined by vicious dogs and helicopters. Upgrading is a necessity, as the difficulty ratchets up rather quickly. Of course, you can visit the armory any time in the game, not just in between rounds, but it's a little more difficult to buy stuff when someone is shooting you. One of the more useful upgrades we managed to buy early on was a sentry gun that automatically mowed down any enemies that had the misfortune of walking past it. The armory consists of little more than a laptop in a dilapidated building, but from it you can purchase new weapons and ammo. You can then head to an armory in between rounds to buy better gear. But as the number of enemies on screen decreases, the amount of money you have in the bank increases. With two players it was relatively easy to take them down, even though we were armed with little more than small handguns. A few of what looked to be mercenaries armed with shotguns flooded the map, coming in from a few different sides. It's sort of like the horde mode from Gears of War meets Desktop Tower Defense. As you kill enemies you earn money, which can be put toward buying new guns, refreshing your ammo, or, in true Call of Duty fashion, calling in an air strike. The co-op mode, which I'm told is endless, pits you against increasingly more challenging enemies that come at you in waves. The last thing I expected to be reminded of while playing the new survival mode for Modern Warfare 3 was a tower defense game.